Hi, I'm Tom van Rijn
Technical Computer Science Student at the University of Twente
Passionate about software development, algorithms, and creating innovative solutions to complex problems.

About Me
I'm a third-year Technical Computer Science student at the University of Twente, with a passion for software development and problem-solving.
My academic journey has equipped me with strong foundations in algorithms, data structures, and software engineering principles. I enjoy tackling complex problems and turning ideas into functional, efficient solutions.
Outside of academics, I'm constantly working on personal projects to expand my skills and explore new technologies. I believe in continuous learning and staying updated with the latest developments in the tech industry.
Quick Facts
- LocationEnschede, Netherlands
- StudyTechnical Computer Science
- Year3rd Year
- LanguagesDutch (Native), English (Fluent)
- InterestsSoftware Development, Web Development
Education
2022 - Present
2022 - Present
BSc in Technical Computer Science - University of Twente
Currently in my third year of studies, focusing on software engineering, algorithms, data structures, and // computer networks.
- Data Structures & Algorithms
- Software Engineering
- Computer Networks
- Database Systems
- Operating Systems
- Web Technologies
- Artificial Intelligence
- Computer Architecture
2024
2024
Minor abroad - Tecnológico de Monterrey
During my exchange semester in Querétaro, I took business courses to complement my technical background. // This experience enriched my knowledge of marketing, entrepreneurship, and international trade, while also helping me develop valuable intercultural and communication skills.
2016 - 2022
2016 - 2022
Voorbereidend wetenschappelijk onderwijs (N&T) - Helen Parkhurst Almere
















Skills & Technologies
















Projects
Developed a web application for EarnIt, allowing students to register their freelance hours. The project followed the Scrum methodology and involved Java, PostgreSQL, HTML, CSS, and Typescript.
Transformed a Raspberry Pi into an Arcade Game Machine, allowing multiple phones to connect for collaborative gaming. The project used Scrum methodology and included technologies like Java, PostgreSQL, Angular, and Python.
Designed a programming language and built a corresponding compiler as part of a team of three. Focused on language structure, core functionalities, and technical challenges, which strengthened knowledge of language design and compiler construction.
Cross-platform app for high school students to discover sound in cool ways en get interested in the STEM field.