Hi, I'm Tom van Rijn
Technical Computer Science Student at the University of Twente
Passionate about software development, algorithms, and creating innovative solutions to complex problems.

About Me
I'm a third-year Technical Computer Science student at the University of Twente, with a passion for software development and problem-solving.
My academic journey has equipped me with strong foundations in algorithms, data structures, and software engineering principles. I enjoy tackling complex problems and turning ideas into functional, efficient solutions.
Outside of academics, I'm constantly working on personal projects to expand my skills and explore new technologies. I believe in continuous learning and staying updated with the latest developments in the tech industry.
Quick Facts
- LocationEnschede, Netherlands
- StudyTechnical Computer Science
- Year3rd Year
- LanguagesDutch (Native), English (Fluent)
- InterestsSoftware Development, Web Development
Education
2022 - Present
2022 - Present
BSc in Technical Computer Science - University of Twente
Currently in my third year of studies, focusing on software engineering, algorithms, data structures, and // computer networks.
- Data Structures & Algorithms
- Software Engineering
- Computer Networks
- Database Systems
- Operating Systems
- Web Technologies
- Artificial Intelligence
- Computer Architecture
2024
2024
Minor abroad - Tecnológico de Monterrey
During my exchange semester in Querétaro, I took business courses to complement my technical background. // This experience enriched my knowledge of marketing, entrepreneurship, and international trade, while also helping me develop valuable intercultural and communication skills.
2016 - 2022
2016 - 2022
Voorbereidend wetenschappelijk onderwijs (N&T) - Helen Parkhurst Almere
Skills & Technologies
Projects
Developed a web application for EarnIt, allowing students to register their freelance hours. The project followed the Scrum methodology and involved Java, PostgreSQL, HTML, CSS, and Typescript.
Transformed a Raspberry Pi into an Arcade Game Machine, allowing multiple phones to connect for collaborative gaming. The project used Scrum methodology and included technologies like Java, PostgreSQL, Angular, and Python.
Designed a programming language and built a corresponding compiler as part of a team of three. Focused on language structure, core functionalities, and technical challenges, which strengthened knowledge of language design and compiler construction.
Cross-platform app for high school students to discover sound in cool ways en get interested in the STEM field.
Analyzed and modeled various third molar extraction protocols using UPPAAL to evaluate their effectiveness and efficiency. The study provided insights into optimizing patient care and resource management in dental practices.
